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Sensible Dungeoner

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  • Okay, so, "level-design-based dungeon generation"?
    January 05, 2019 by Linkyu
    4
    #procedural generation, #dungeon generation
    I’ve seen quite a few dungeon generators, but in the vast majority, they all boil down to “it’s a bunch of rooms connected with corridors”, or, “it’s a maze of rooms after rooms, some are... Continue reading
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